Frequently Asked Questions: Difference between revisions

From Cpre584
Jump to navigation Jump to search
Ogamal (talk | contribs)
No edit summary
Ogamal (talk | contribs)
Line 1: Line 1:
== General FAQ ==
=== How to add new verilog files or directories to a PDK project? ===
=== How to add new verilog files or directories to a PDK project? ===


By default, the PDK looks like the project/verilog directory and compiles all .v files found there.  To add other Verilog directories, use this makefile variable:
By default, the PDK looks like the project/verilog directory and compiles all .v files found there.  To add other Verilog directories, use this makefile variable:
<br /><nowiki>USER_VERILOG_DIRS  += ../../verilog</nowiki>
<br /><nowiki>USER_VERILOG_DIRS  += ../../verilog</nowiki>
== Emulator Related ==
=== How to read AEG registers in the emulator ===
You can use the following function:
<code>
uint64 AegRead(int aeId, int aegIdx);
</code>
=== How to read from the memory in the emulator ===
You can use the following function:
<code>
bool AeMemLoad(int aeId, int mcId, unint64 addr, int size, bool bSigned, uint64 &data);
</code>

Revision as of 20:32, 3 February 2013

General FAQ

How to add new verilog files or directories to a PDK project?

By default, the PDK looks like the project/verilog directory and compiles all .v files found there. To add other Verilog directories, use this makefile variable:
USER_VERILOG_DIRS += ../../verilog

Emulator Related

How to read AEG registers in the emulator

You can use the following function: uint64 AegRead(int aeId, int aegIdx);

How to read from the memory in the emulator

You can use the following function: bool AeMemLoad(int aeId, int mcId, unint64 addr, int size, bool bSigned, uint64 &data);